[В разработке] Kynseed [L] [ENG] (2018) (0.1.12.1990) [GOG]

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Wilko ®

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Создавать темы 19-Мар-2019 15:42

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-Kynseed- Платформа: Windows
Дата выхода: 8 ноября 2018
Жанр: Adventure, RPG, Simulator
Разработчик: PixelCount Studios
Издатель: PixelCount Studios
Версия: 0.1.12.1990
Тип издания: Лицензия
Релиз: GOG
Язык интерфейса: Английский
Язык озвучки: Отсутствует
Таблэтка: Не требуется (DRM-Free)
Системные требования:
Операционная система: Windows 7 + (x64)
Процессор: Intel Core i3
Оперативная память: 4 Гб
Видеокарта: любая поддерживающая DirectX: 11
Место на диске: 500 МбОписание:
Проживите свою жизнь в необыкновенном мире, где все персонажи стареют и умирают, включая любимых питомцев! Воспользуйтесь волшебным семечком Kynseed, чтобы прославить свой род в веках, передавая потомкам навыки и способности из поколения в поколение. Kynseed дарит возможность прожить множество жизней так, как вам захочется, с головой окунувшись в заботливо прорисованный открытый двухмерный мир. Kynseed — это ролевое приключение и симулятор жизни в открытом мире от разработчиков игр серии Fable, раньше трудившихся в Lionhead Studios.

Особенности:

  • Откройте свое собственное предприятие: кузню, аптеку, таверну или целый магазин.

  • Отправляйтесь на поиски приключений в опасные земли и сражайтесь со страшными сказочными существами.

  • Ведите подсобное хозяйство и сами выращивайте ингредиенты, которые могут понадобиться.

  • Заводите отношения с неигровыми персонажами, которые живут своей собственной жизнью и будут помнить о ваших действиях, подвигах и проказах!

  • Ищите пословицы, которые помогут вам раскрыть тайны ингредиентов, существ и других обитателей мира, где сказки становятся реальностью.

  • Собирайте материалы, чтобы мастерить снаряжение, варить пиво или готовить лекарства от удивительных недугов, порой досаждающих жителям волшебного королевства.

  • Покупайте странные артефакты у таинственного господина из народа эльфов. Они помогут вам в бою, облегчат жизнь в быту или даже изменят мир — но не забывайте о месяцах жизни, которые он будет каждый год брать в качестве платы!
  • О PixelCount Studios:

    Мы — команда маленьких поросят, которые строят кирпичный домик, чтобы спрятаться в нем от волка. Если сложить те годы, которые каждый из нас провел в работе над Fable, получится 30 лет! Мы очень стараемся придать нашим играм то обаяние, эксцентричность и юмор, которые полюбились поклонникам этой серии.Команда использует накопленный в студии Lionhead опыт, чтобы превратить Kynseed в игру своей мечты. Помочь нам в этом может игровое сообщество PixelCount (то есть вы!) — дайте нам свой совет, оставьте отзыв или порадуйте нас комплиментом. Честно говоря, комплиментам мы рады больше всего.
    Так или иначе, мы стараемся быть с игроками предельно честными и никогда не кормить их громкими обещаниями. Вы можете быть уверены: что бы ни случилось, мы будем общаться с вами так же, как общаемся друг с другом — честно и открыто, а иногда непечатно или с изрядной долей сарказма.

    Порядок установки:

  • Запустить установочный файл.

  • Устанавливаем игру, следуя инструкциям программы установки.

  • Играем...Скриншоты установки:
  • История обновлений раздачи:

  • 15.11.2018: Обновил игру до версии 0.1.11.1940

    Список исправлений:

    Patch 0.1.11.1940 (13 November 2018)
  • Shift+ESC doesn't exit the game (was a debug option left in)

  • Some quick region fixes for collision/out of bounds/inconsistent cave lighting/layering

  • A few icons have been updated

  • Player age set correctly to the day

  • Prevented planting of a certain item in regions that it's not meant to be planted in

  • Attempt at fixing 'image not supported' by retrying to load the image (inconclusive feedback if this works as of yet)

  • Fixed fish not spawning after loading a save game

  • Fixed fruit not appearing after loading a save game (they had taken a trip to the magic coordinates 0,0)

  • Kynseed planting should now persist correctly and have a little glow where it should go (setup is still very much work-in-progress)

  • Fix for blacksmith crash on trying to craft certain items

  • Blacksmith should display tutorials relevant to Gamepad or Mouse+Keyboard as appropriate

  • WASD and Cursor keys now allow moving around the world map

  • Rating screen for blacksmith should now have prompt to close

  • Fixes for sword not working - item setup corrected, automatic slot assigning, and a stuck-in-place problem on picking up items with the sword active. (Note that the item is automatically equipped in the combat zones only! You'll need to buy the sword for this to work.)-Patch 0.1.11.1935 (10 November 2018)
  • Lantern upgrade now saves correctly

  • Cooking crash has now been prevented from happening and an error message was put in to try and uncover what the bad recipe ID is

  • Fix for a crash in Candlewych to do with audio volume being set too high

  • Saves on Day 14 now load to the farm and fix a problem where you see a black screen with a tiny box in the middle

  • Saves should now load into the correct season

  • Began gathering more info on the 'Image Not Supported' errors that some people have had

  • A save after "a certain point" should no longer cause "a certain problem" -cough- spoilers -cough-

  • Pig riding is cleared when falling asleep

  • Pop up to show autosaving
  • 19.11.2018: Обновил игру до версии 0.1.11.1944

    Список исправлений:

    Patch 0.1.11.1944 (15 November 2018)
  • Prevented mouse dragging of items which can't be placed in the hotbar

  • Prevented 0-9 keys from placing items that shouldn't be placed on the hotbar

  • Hotbar now allows swapping in inventory when not dragging from inventory (same as in-world ability to swap items around)

  • Setup to allow mapping to combat slots

  • Combat slots now show when mouse is over combat item (to be refined)

  • Swapping on hotbar should now work for non-combat and combat mappings

  • Fixed a further problem with combat which may've prevented it combat activating in the combat zone

  • Friendship ratings with NPC's now saves correctly (animal ones to follow in a subsequent pass)

  • Spring season correctly uses different assets as expected

  • Fix for being able to escape the mine in Poppyhill

  • Fix for a few layering issues in the two villages

  • Fixed Twig not appearing after the prologue event - his missing dialogue state should reset to allow you to get an item from him if you have not already!

  • Slot equipping for hotbar uses a surrounding outline rather than a rectangle outline

  • Some mint has appeared in Poppyhill!

  • Control prompt now shows for bartering

  • Friendly fire should now be off within combat zones
  • 27.11.2018: Обновил игру до версии 0.1.11.1954

    Список исправлений:

    CHANGELOG - ᴠ0.1.11.1954
    ??????-CHANGELOG - ᴠ0.1.11.1953
    Hob tooth quest should now be completable!

  • NPC's waiting for gifts now show an icon above to indicate that talking to them will also gift them the item

  • All maps should now show the player position more accurately

  • A wooden sign in one of the mines was updated from being a placeholder

  • Hopefully improved setup for NPC interaction (Priority is first given to NPC's before animals and before interactables. It also puts priority on permanent sim NPC's over any temporary NPC's in the level. This system allows future flexibility in priority as needed!)

  • Any followers of the player will now stay behind the player a bit better to make targeting and visibility easier (This setup also allows tweaking in the future.)

  • NPC's leaving the level should now do so in a more orderly fashion without walking through walls (The system in place here needs setting up per level, so let us know if any levels still have NPC's experiencing problems with this. The main area that needed fixing was in Poppyhill.)

  • Hazel now has a shop sign that, when interacted with, says when you can buy cats

  • Charmweed no longer treated as a seed

  • Magic bean's magic now limited to its intended level!

  • Both mapstones in Mosswhisper Ruin should now count

  • Few minor level issues fixed

  • Wheat should no longer invisibly grow after harvesting (If already in that state, wait the 3 days and harvest. It should then fix itself.)01.03.2019: Обновил игру до версии 0.1.12.1990

    Список исправлений:

    CHANGELOG - v0.1.12.1990
    ??????-CHANGELOG - ᴠ0.1.12.1988
  • NPC chat system first pass
  • After your initial introduction to an NPC, you'll then be able to select from a few conversation branches

  • NPC's now have friendship levels which will tell you their current demeanor towards you

  • Gifting is now linked to an NPC's state as well as their preferences

  • NPC's can ask for basic favours of getting or delivering items - completing these will help progress your friendship status

  • Most of the system's dialogue text is largely placeholder for this first pass, but we'll be properly fleshing the text out in future updates
  • Fae Wanderers
  • New curious wanderers, in the form of fairies and gnomes, will start appearing in villages from time to time

  • They haven't discovered their full purpose yet, but interacting will usually make them talk a tiny bit
  • We've introduced a first pass of a player-created tasks system
  • After the prologue, you'll be granted the ability to begin creating your own tasks

  • There are a few task types at this stage

  • The system should be flexible and expandable to offer player driven tasks for helping you manage your goals
  • A basic ownership permissions system has been added
  • Fruit trees and bushes outside houses are now marked as being owned by the house and will require permission for the player to take (if the residents haven't harvested it first!)

  • The basic UI to track whether you have permission can be found by interacting with the monuments for the building and requires you to raise the family friendship rating to a certain level
  • The darklight is now a standalone item to make it easier to use - further uses of it will come in later updates

  • NPC's should no longer mistakenly wake up for a short time during their slumber

  • And, as always, a slew of behind the scenes fixes and optimizations-CHANGELOG - ᴠ0.1.11.1980
  • First pass work on the goods store selling box
  • Each goods store has a box to sell any spare items

  • Stores have a daily limit of how much they'll buy from you

  • The prices will be slightly under what you can make at the lemonade stand, except for...

  • Wanted items, which are cycled through over time and give extra profit if sold when a store wants them

  • The list of wanted items is a smaller set of randomly picked items which will be refined in future updates for seasons and the different demands of different villages
  • A pass over keyboard and mouse controls, specifically the use of Left and Right mouse buttons (referred to below as LMB and RMB) with more to come soon!
  • Sim interact (changed to LMB)

  • Pickup item/Put away (changed to LMB)

  • Screen button prompts (click forward with LMB)

  • Use tool/Throw item (changed to RMB)

  • PC hotbar can drag to unmapped icon

  • Blacksmith actions (changed to LMB)

  • Tutorial text and button prompts should match the above changes!

  • Option to flip the LMB and RMB behaviour (may later be refined to leave screen prompts as LMB, depending on feedback)

  • Fixed some 4k at 30hz issues of LMB click, including goddess statues and onscreen D-pad icons
  • Changed the behaviour of save games so 'New Game' now creates a new slot and there's a scrollable list of saves - autosave will overwrite the currently loaded save only!

  • Very first step of character customisation: selecting hair colour when starting a new game
  • There's 8 different colours to choose from

  • Further customisation options likely to follow (probably in later updates as we refine the system)
  • A new 'Unstuck' menu option to help when stuck in the environment!

  • Cat AI has been upgraded slightly to avoid staying still all the time (plus lotsa naps)

  • Minigame completion teleport action won't work outside the minigame region

  • Interact priority is given for books over other interactables in order to make it easier to pick some books up by beds

  • Cooking quests, once completed, should no longer repeat

  • Speculative fix for cooking crash on the recipe book screen and preventative measures for one identified cause

  • Lemonade stand bartering minigame reduced to one round as well as a small bit of presentation tweaks to make it easier to see and use LMB on the button prompt as intended

  • Increased the speed of holding down A button/E key/Primary mouse button for getting the pickup/new day/etc key to dismiss the dialogue (you have to release and press again to accept)

  • Level fixes for collision/layering and proverb positioning

  • Dragging of combat hotbar items while in combat areas should now work as expected

  • Fixed a festival stall that wasn't showing the item for sale

  • NPC portrait in status view should now stay within the UI boxes

  • Night ambience doesn't persist after reaching a certain level with different ambience

  • Fixed a bug with dragging items in inventory and the hotbar switching if an item from the opposite type was hovered over

  • Behind the scenes initial implementation of the NPC chat system for the next update (not visible in game quite yet!)Контрольная сумма: setup_kynseed_0.1.12.1990_(26075).exe MD5: 8C24F0D85BE26B24C26773727B2E2A59
    Наличие/отсутствие рекламы: Кликабельная реклама игр из официального магазина GOG.
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